Visually expansive.
Gameplay sucks though. This is a type of game that literally just builds up into impossible. The only way to divert from the circles/squares is by movement meaning that when the game becomes impossible with more crowded levels.
There were no power ups, no extra lives, nothing to help make this game more tactical. Just a simple drag and kill game. Which made it boring.
The visuals were nice, though. Fluent and visually captivating despite it being simple shapes. The sounds were irritating at points but a clear indication of loss of health, so good work on that.