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Markface

392 Game Reviews

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15 reviews are hidden due to your filters.

Brilliant!

An amazing lemmings remake. Even with some of the original levels! I saw them all :)

Anyway, the game looked great, was just as fun as the original game and was filled with great sounds and animations.

Great job!

Addictive

Jesus, the coding for the physics for this must of been a pain. The game turned out great, I couldn't find any exported bugs. The only problems would be from the obvious online routine, but bar that... it was great.

A fun, interactive remake. Something I'll be playing for months to come!

Original Concept

This was quite good. Though the style of the characters have been used before, or bases like it. The concept was quite original. It was an addicitve, fastpace game.

The only real problem would be the animation half, though the visuals surpassed, it was deemed as glitchy now and again.

But with that all aside, it was a great game!

Good art

What I really enjoyed about this was the art. Alot of hand drawn feel to it which really got me going. The game was simplistic (I loved the body pick up move), but still fun. A bit tough for a one hit per kill though.

Overall, great art and an easy to use system... but something I could only kill a couple of minutes on.

Bezman responds:

Thanks for the review!

Glad you enjoyed some aspects and hopefully this year's version will keep you more engrossed!

Addictive

That was quite nice, luckily my scrabble skills came into play. The game was fun and addictive (in a good way atleast), a fine way to test up on my geography :)

The game was set out very well, very easy to use. The design of the game looked great, very slick and interesting. The helping aids were well set out to not give it away entirely which was very well planned.

The only problem I saw with this game was the lack of a prize or something. It was just doing it for the points, now though there was a high score system (which was good), it needed more of an objective.

But anyway, great game!

LuckyLollipopLad responds:

If you beat my highscore of 234 points, I'll give you a mystery prize.

Just send me a high-quality screenshot for your prize.

Glad you liked everything.

Thanks for the review!

Mastered

It's very rare to see a game like this, even rarer to see it pulled off so well. The visuals, general design, animation process, controls, gameplay and system were amazing. Some of the best for a game I've seen.

Great job!

Everything that's right in a game!

All in one flash. Amazing stuff, this has to be hands down my favourite game on this site.

When I first saw it, I though... "just another arena killer"... but no, this was much more than that. From tutorials, to shops to gun choices, game varients, map design... just to name a few.

The game looked brilliant, everything went well together, along with fluent animation. But what really got me was the coding.

The physics and design that went into this must of been tough. It was mere perfect from my stance as a player, the friction, gravity and force from your own weapons! You didn't miss a thing.

After a few intense 100 kill skirmish match's against Circle Smith and Fisher... on my own maps, I came to the conclusion that this is my favourite game on newgrounds. Great job!

Quite good

What really got me going for this, were the visuals. It was oh so well brought out, with a colour preset (orange) and implementing not only on the colour but the interactivity of it.

The game was decent, what really flipped me from the game was the fact that you shoot anything closest to you... making the game a little easier.

But all that beside, it was a fun, challenging and visually enjoyable game.

I liked it

The game was simple, but since when has simple not been fun. The AI very predicable though, I could see where they were set to stand, there interactions with the ball etc...

Put this aside, the game was fun. A nice way to kill 5 minutes and get pissed off at the fact that its 3 to 1.

Fun

Alright, this was quite fun. The game looked great, it was brought together very nicely and for a first game you exported the whole thing with such flare, good job. It was fast paced, full of action and a nice reminder of the old days.

Though this is your first game, I still feel like I could give constructive critisism. Though the shooting part was generally nice, I think if you could find a code to increase damage done per zone of character (example, 1 shot kill per head, 3 shot to stomach) it would really increase the scope of the game, make it more challenging and give it your own spin to it.

Secondly, the game was fun, but to short. Perharps trying levels, or maybe you can choose your own path? This would make the game seem more interactive, even if the people arn't controlling where the characters walk.

I also noted you can still shoot people while you are reloading.

Overall, the game was good for a first. If you feel like you want to improve on this style of game, go for it. Cause if you're willing to put this effort into your first (unlike most people who rush) then a more matured version is something I would love to see.

Best of luck, and great game!

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Mark @Markface

Age 34, Male

Med Student

Norwich

Joined on 11/12/05

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